Good book on the math behind rigging?
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Hirazi Blue
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Good book on the math behind rigging?
Like the title says: I'm looking for a good book on the math and principles involved in the rigging process. Something software-agnostic would be nice. Any suggestions?
Stay safe, sane & healthy!
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craft
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Re: Good book on the math behind rigging?
"3D Math Primer for Games and Graphics"
might sound like this is not what you are looking for, but for me, understanding how to manipulate vectors, matrices and quaternions totally changed how i think in terms of rigging.
might sound like this is not what you are looking for, but for me, understanding how to manipulate vectors, matrices and quaternions totally changed how i think in terms of rigging.
Tiago Beijoco
http://www.craft.host56.com
http://www.craft.host56.com
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Hirazi Blue
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Diurno
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Re: Good book on the math behind rigging?
i'm a bit confused; some comment on this book says that you should know c++ fairly well before to read it....
it's true that to well learn rigging, you have to know c++ ???
it's true that to well learn rigging, you have to know c++ ???
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craft
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- Location: Portugal
Re: Good book on the math behind rigging?
not really. the math part is generic. there's a second part where it's put into practice with some c++ but you can skip that.
Tiago Beijoco
http://www.craft.host56.com
http://www.craft.host56.com