Vieport Camera Distortion Problem

General questions and troubleshooting SOFTIMAGE©
CafeNight
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Joined: 27 Apr 2015, 07:10

Vieport Camera Distortion Problem

Post by CafeNight » 27 Nov 2016, 11:05

Hello, got problem after using Tweak User Normals Tool, camera in perspective lose focus
hard to explain properly. I attach images
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tarkovsky
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Joined: 05 Oct 2012, 18:02

Re: Vieport Camera Distortion Problem

Post by tarkovsky » 01 Dec 2016, 09:50

Check camera clipping plane?

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Draise
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Location: Colombia

Re: Vieport Camera Distortion Problem

Post by Draise » 01 Dec 2016, 11:37

I got that same problem too.

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mc_axe
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Re: Vieport Camera Distortion Problem

Post by mc_axe » 01 Dec 2016, 12:39

Yeah, select camera not the root, open settings(enter), Under primittive tab there is a clipping plane field, play with the near and far plane values.

CafeNight
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Joined: 27 Apr 2015, 07:10

Re: Vieport Camera Distortion Problem

Post by CafeNight » 01 Dec 2016, 15:11

Thanks for answer, but it isnt help I try play with it and restore to default but no response still same
and after ViewCube gone too and I try creaty new camera still same with any other views top right etc.

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Draise
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Re: Vieport Camera Distortion Problem

Post by Draise » 01 Dec 2016, 17:21

I think I got the error with the Shape Editor open when using that tool. I fixed it by switching the viewport display type, like to wireframe, back to shaded, etc.

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rray
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Re: Vieport Camera Distortion Problem

Post by rray » 01 Dec 2016, 19:25

Odd :-o can you post the scn file here?
softimage resources section updated Sep 26th 2026

CafeNight
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Joined: 27 Apr 2015, 07:10

Re: Vieport Camera Distortion Problem

Post by CafeNight » 01 Dec 2016, 20:43

yeah strange and Yeah I can add scn file but after close and re-up xsi everything works fine I can see my new normals with some tweaks but cant still use tweak normal on fly
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mc_axe
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Re: Vieport Camera Distortion Problem

Post by mc_axe » 01 Dec 2016, 21:07

Hmm I cant reproduce the bug in your scene :\ with the tweak normal tool.

Does the tool it self gets broken?
The default clipping plane vaules are affected at all ? check before and after.

Really odd if its something more complicated like a rendering buffer problem in all viewports or something, then maybe try what draise suggested (go back and forth between shading modes), or try a new camera or camera reset. Or disable the navigation cube for a while. Not sure whats happening.

danyargici
Posts: 56
Joined: 09 Nov 2009, 09:58

Re: Vieport Camera Distortion Problem

Post by danyargici » 02 Dec 2016, 09:40

ATI/AMD Card?

CafeNight
Posts: 22
Joined: 27 Apr 2015, 07:10

Re: Vieport Camera Distortion Problem

Post by CafeNight » 02 Dec 2016, 12:04

yeah 390x
I thinking about it, problem may be from Videocard but I dont know what tweak

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Draise
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Re: Vieport Camera Distortion Problem

Post by Draise » 03 Jan 2017, 04:53

I can reproduce it, finally.

M + move widget + toggle to other mode (rotate, eg.) + move widget = viewport error.

Workaround: Toggling through all SRT widgets again fixes the error.

ATI/AMD card

CafeNight
Posts: 22
Joined: 27 Apr 2015, 07:10

Re: Vieport Camera Distortion Problem

Post by CafeNight » 05 Jan 2017, 05:55

I almost forget about it and starting using another alternatives and yeah thats working pretty neat with reset SRT
Thanks a lot