I have a client that currently relies on Softimage for most of their output but doesn't want to move to Houdini (based on artist preference at their studio). On that basis we've been looking at the suitability of both C4D (inc X-Particles) and 3ds Max (inc ThinkingParticles) as a long term replacement.
On balance it's a very close run thing as each package combination has it's own merits. However at the moment we're siding with Max/ThinkingParticles even though C4D Broadcast edition and X-Particles would work out far more cost effective per set.
I wondered if anybody else in this community has any input based on the experience of moving from XSI to TP or from XSI to XP?
ThinkingParticles as a replacement for ICE
General discussion about 3D DCC and other topics
1 post
• Page 1 of 1
-
jonmoore
- Posts: 153
- Joined: 30 Jul 2016, 16:18
ThinkingParticles as a replacement for ICE
Post by jonmoore » 02 Nov 2016, 15:37
- Board index
- All times are UTC
- Privacy Policy
- Contact / Legal Notice
1 post
• Page 1 of 1
Jump to
- Guidelines
- Read me first
- General
- ↳ News
- ↳ Announcements
- ↳ Migration
- ↳ 3ds Max
- ↳ Blender
- ↳ Cinema 4D
- ↳ Houdini
- ↳ Maya
- ↳ Modo
- ↳ Fabric Engine
- ↳ Other software
- ↳ Cooperation & Jobs
- ↳ Open Discussion
- ↳ Feedback
- Showroom
- ↳ WIP
- ↳ Finished Work
- ICE section
- ↳ ICE
- ↳ ICE & Math
- ↳ ICE Tutorials
- Softimage
- ↳ Modeling
- ↳ Materials & Shaders
- ↳ Animation
- ↳ Rigging & Face Robot
- ↳ Rendering
- ↳ Compositing
- ↳ Simulation
- ↳ Programming
- ↳ Softimage Mod Tool
- ↳ Plugins
- ↳ Tutorials
- ↳ Tutorials on YouTube
- ↳ General & Troubleshooting
- Download
- ↳ Upload Instructions
- ↳ Models&Scenes
- ↳ ICE Compounds
- ↳ Plugins
- ↳ Materials
- ↳ Scripts
- ↳ FX-Tree
- Archived Forums
- ↳ Community Projects
- ↳ Community Animation Project
- ↳ Legacy CAP archive
- ↳ Community ICE Project