By request I am putting up the link to my old-school cubic environment map raytrace fake.
http://www.texturelighting.com/download ... torial.zip (link fixed - HB)
It includes a camera, Photoshop template, clear and concise instructions.
The process can be automated to include scenes with many objects in order to reduce
render times and can fake raytracing reflections in open gl without computation.
Good for beginners.
Enjoy.
cubic environment mapping, raytrace fake
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Texturelighting
- Posts: 1
- Joined: 09 Jun 2009, 14:46
- Location: East Coast West Coast
cubic environment mapping, raytrace fake
Render Theory: It either renders or it doesn't.
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coolroy
- Posts: 2
- Joined: 08 Jun 2009, 17:13
Re: cubic environment mapping, raytrace fake
nice! thanks!
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NNois
- Posts: 754
- Joined: 09 Jun 2009, 18:33
Re: cubic environment mapping, raytrace fake
Very cool, thanks.
is there a fatser way to do that ? a lens shader maybe ?
is there a fatser way to do that ? a lens shader maybe ?