just doing some ultra baisc stuff in ICE and it drives me crazy....
I have particles "flow along curve", some frames later a sphere rolls into the particle flow and particles next to it have to "stick to location".
its realy just the basic nodes and no fancy stuff.
but as long as the sphere is moving, some particles flicker when they stick to surface...
the sphere is under an animated null that has keys on scaling and translation.
the scaling is not the problem, the particle will stick on the landing positions and no flickering at all.
but as soon as the sphere is moving, some particles will...
anybody got an idea, whats wrong?
thx alot,
sant0s