http://news.autodesk.com/press-release/ ... olid-angle
Autodesk acquires Solid Angle
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owei
- Administrator
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- Location: Siegen/Germany
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Firebird
- Posts: 81
- Joined: 04 Jun 2009, 10:08
- Location: Vienna
Re: Autodesk acquires Solid Angle
Are you kidding me?
Waiting for the Armageddon now because it just doesn't matter anymore.
Lets count the days until they drop Softimage support.
Waiting for the Armageddon now because it just doesn't matter anymore.
Lets count the days until they drop Softimage support.
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owei
- Administrator
- Posts: 840
- Joined: 03 Jun 2009, 15:25
- Location: Siegen/Germany
Re: Autodesk acquires Solid Angle
nope...it´s real!
Statement from Solid Angle can be found here:
https://www.solidangle.com/news/solid-a ... -autodesk/
just received the newsletter from them..
cheers,
oli
Statement from Solid Angle can be found here:
https://www.solidangle.com/news/solid-a ... -autodesk/
just received the newsletter from them..
cheers,
oli
Founder of www.si-community.com
http://www.pixelpanic.de
http://www.pixelpanic.de
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rray
- Moderator
- Posts: 1810
- Joined: 26 Sep 2009, 13:51
- Location: Bonn, Germany
Re: Autodesk acquires Solid Angle
Not again.
... Not good news at all. Autodesk is turning the VFX industry into a battlefield. It will leave a boring landscape behind.
softimage resources section updated Sep 26th 2026
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Werner
- Posts: 157
- Joined: 09 Jun 2009, 11:30
Re: Autodesk acquires Solid Angle
Glad we found Mantra.
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Mathaeus
- Posts: 1778
- Joined: 08 Jun 2009, 19:11
- Location: Zagreb, Croatia
Re: Autodesk acquires Solid Angle
One funny thing with this , well if there is anything funny at all, it is always unexpected choice. They seems to have unprecedented talent to surprise people, again and again.
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wireframex
- Posts: 425
- Joined: 08 Jun 2009, 21:02
- Location: France
Re: Autodesk acquires Solid Angle
I'm not sure they continue developpment for SI
Dollars is only thing is important for Autode$k

Dollars is only thing is important for Autode$k
Last edited by wireframex on 18 Apr 2016, 13:29, edited 1 time in total.
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
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angus_davidson
- Posts: 583
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- Skype: ithacapellin
Re: Autodesk acquires Solid Angle
--
Technomancer at Digital Arts
Wits University
Technomancer at Digital Arts
Wits University
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Firebird
- Posts: 81
- Joined: 04 Jun 2009, 10:08
- Location: Vienna
Re: Autodesk acquires Solid Angle
Reading the FAQs is just scary.
http://static-dc.autodesk.net/content/d ... esk-QA.pdf
http://static-dc.autodesk.net/content/d ... esk-QA.pdf
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Rork
- Posts: 1359
- Joined: 09 Jul 2009, 06:59
- Location: Close to The Hague, Netherlands
Re: Autodesk acquires Solid Angle
The Solid Angle email is still mentioning Softimage/SitoA, the AD press release is skipping this.
So? Tick tock... tick tock....
SItoA EOL soon?
rob
So? Tick tock... tick tock....
SItoA EOL soon?
rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
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forton
- Posts: 210
- Joined: 25 Nov 2011, 16:57
Re: Autodesk acquires Solid Angle
Yep, To me it reads like autodesk already decided to kill SitoA...
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MauricioPC
- Moderator
- Posts: 1089
- Joined: 16 Sep 2013, 11:39
Re: Autodesk acquires Solid Angle
It's all about the phrasing.
Will Autodesk stop selling perpetual licenses of Arnold?
No, Autodesk plans to continue selling perpetual licenses of Arnold.
Will Autodesk continue to develop Katana, Cinema 4D and Houdini plug-ins for Arnold?
Yes, Autodesk intends to continue to expand support for third party products with Arnold. We want to help
improve the rendering capabilities of any production pipeline, and not just for Autodesk products. The Arnold
team will therefore continue to collaborate with third parties (including The Foundry, Maxon and Side
Effects) to better support their products as well as to develop new Arnold plug-ins for other applications.
Like Shotgun, Arnold’s long-term success depends upon our ability to provide customers with solutions that
help improve their overall production capability and capacity. This requires an open approach to their entire
production ecosystem. No matter what DCC products you use – Maya, 3ds Max or Houdini – we want to help
you better manage your rendering overhead!
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mc_axe
- Posts: 420
- Joined: 12 Mar 2013, 17:44
Re: Autodesk acquires Solid Angle
This beast will never stop eating anything smaller is size, until stomach so full that wont be able to function at all.
I would prefer a massive explosion tho, rather than slow death.
I would prefer a massive explosion tho, rather than slow death.
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Rork
- Posts: 1359
- Joined: 09 Jul 2009, 06:59
- Location: Close to The Hague, Netherlands
Re: Autodesk acquires Solid Angle
Exactly.
First... kill SItoA, as SI is EOL.
Second, when H is getting more popular, put HtoA development on the backburner.
C4D isn't a threat, so give them crumbs.
MtoA and 3DStoA will be the replacement for MR.
I feel like I might start looking for a career change, just getting fed up with stuff like this. And clients.. LOL!
First... kill SItoA, as SI is EOL.
Second, when H is getting more popular, put HtoA development on the backburner.
C4D isn't a threat, so give them crumbs.
MtoA and 3DStoA will be the replacement for MR.
I feel like I might start looking for a career change, just getting fed up with stuff like this. And clients.. LOL!
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Manticor
- Posts: 160
- Joined: 09 Jun 2011, 20:41
Re: Autodesk acquires Solid Angle
I feel sorry for Steven Blair ....