fluid simulation

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rray
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fluid simulation

Post by rray » 01 Apr 2016, 20:51

An interesting fluid simulator project by Ryan Guy (http://rlguy.com/)



His simulator seem really efficient - from the above video's description:
Peak # of particles 15.0 Million
Peak RAM usage 2.5 GB
the source code is available on github under the following license:
Copyright (c) 2016 Ryan L. Guy
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
  1. The origin of this software must not be misrepresented; you must not
    claim that you wrote the original software. If you use this software
    in a product, an acknowledgement in the product documentation would be
    appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
    misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.
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Bullit
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Re: fluid simulation

Post by Bullit » 01 Apr 2016, 20:54

yes this looks very good.

Pooby
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Joined: 27 Aug 2010, 20:25

Re: fluid simulation

Post by Pooby » 03 Apr 2016, 07:11

It does look good but it appears to lose volume. Is that me misunderstanding what I'm looking at?

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rray
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Re: fluid simulation

Post by rray » 03 Apr 2016, 10:32

Good observation. It looks like a lot of particles get killed in the big spray after going up the waterfall.
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Draise
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Re: fluid simulation

Post by Draise » 03 Apr 2016, 12:51

Did you mean.... "water-rise"? :D

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rray
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Re: fluid simulation

Post by rray » 03 Apr 2016, 13:21

:D din't notice I did fall for that :ymblushing:
softimage resources section updated Sep 26th 2026