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Dynamic Pivot TumblingAuthor: Pedro Alpiarça dos Santos
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probiner
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by probiner » 19 Feb 2016, 13:08
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anhungxadieu
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by anhungxadieu » 19 Feb 2016, 14:59
probiner, thank you very much!

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rray
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by rray » 19 Feb 2016, 17:00
That's great - thanks for sharing these Pedro. It should be a standard tool in any rigging software (but is in none afaik!)
*btw thought I'd mention .. I noticed you have polygon info on in the viewport. For some reason in a lot of scenes it will slow down the viewport performance down to 1/5th in some cases (lots of polygons).
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Bullit
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by Bullit » 20 Feb 2016, 17:08
Many thanks Pedro.
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probiner
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by probiner » 23 Feb 2016, 15:25
rray wrote:That's great - thanks for sharing these Pedro. It should be a standard tool in any rigging software (but is in none afaik!)
*btw thought I'd mention .. I noticed you have polygon info on in the viewport. For some reason in a lot of scenes it will slow down the viewport performance down to 1/5th in some cases (lots of polygons).
It's a bad habbit of mine

Thanks for the notification.
Cheers
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probiner
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by probiner » 18 Mar 2016, 21:50
I noticed I made the mistake of assuming the forward vectors will always be pointing out, and they don't, so I was trying to use the compound today and failing. Hadn't encountered this before but it is now fixed. Same file link updated.
Cheers
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rray
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by rray » 18 Mar 2016, 22:00
Thanks for the fix
