MAZ-537
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Grubber
- Posts: 165
- Joined: 22 Jun 2009, 19:11
- Location: Vilnius, Lithuania
MAZ-537
Hello,
This is a lowpoly model of MAZ-537 I am working on. Will do the UV now.
https://skfb.ly/JKEZ
Any comments are welcome.
Cheers
Moderator edit: as a "proof of concept", I embedded the content using our new experimental "sketchfab" tags - HB
This is a lowpoly model of MAZ-537 I am working on. Will do the UV now.
https://skfb.ly/JKEZ
Any comments are welcome.
Cheers
Moderator edit: as a "proof of concept", I embedded the content using our new experimental "sketchfab" tags - HB
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Draise
- Posts: 894
- Joined: 09 Oct 2012, 18:48
- Skype: ondraise
- Location: Colombia
Re: MAZ-537
Nice, can't wait to see it shaded. Your other stuff on Sketchfab is also nice.
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Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Re: MAZ-537
Looks very nice and it inspired us to introduce a new bbcode:
The following results in the embedding demonstrated in the OP:
;)
Code: Select all
[sketchfab]Model id[/sketchfab]Code: Select all
[sketchfab]f463d44474714c0c8abc3b09a3298e40[/sketchfab]Stay safe, sane & healthy!
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Grubber
- Posts: 165
- Joined: 22 Jun 2009, 19:11
- Location: Vilnius, Lithuania
Re: MAZ-537
Thank you for comments.
And thanks for sketchfab bbcode
And thanks for sketchfab bbcode
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Grubber
- Posts: 165
- Joined: 22 Jun 2009, 19:11
- Location: Vilnius, Lithuania
Re: MAZ-537
Hello all,
Picked up old project. Highpoly is done. Now onto baking maps.




Cheers
Picked up old project. Highpoly is done. Now onto baking maps.




Cheers
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mc_axe
- Posts: 420
- Joined: 12 Mar 2013, 17:44
Re: MAZ-537
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Grubber
- Posts: 165
- Joined: 22 Jun 2009, 19:11
- Location: Vilnius, Lithuania
Re: MAZ-537
Thank you mate!
I have baked maps, and am ready to texture

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Draise
- Posts: 894
- Joined: 09 Oct 2012, 18:48
- Skype: ondraise
- Location: Colombia
Re: MAZ-537
The ammount of detail is amazing. Love how credible the model is looking.
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Grubber
- Posts: 165
- Joined: 22 Jun 2009, 19:11
- Location: Vilnius, Lithuania
Re: MAZ-537
Hello all,
Started texturing this beast

Started texturing this beast

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Grubber
- Posts: 165
- Joined: 22 Jun 2009, 19:11
- Location: Vilnius, Lithuania
Re: MAZ-537
Considering it done, unless someone has some comments 






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rray
- Moderator
- Posts: 1810
- Joined: 26 Sep 2009, 13:51
- Location: Bonn, Germany
Re: MAZ-537
Approved
Are the renders low poly with baked normals? Hard to tell the difference
softimage resources section updated Sep 26th 2026
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Grubber
- Posts: 165
- Joined: 22 Jun 2009, 19:11
- Location: Vilnius, Lithuania
Re: MAZ-537
Thank you!rray wrote: 21 Sep 2018, 09:14 ApprovedAre the renders low poly with baked normals? Hard to tell the difference
Meanwhile I decided to work on the textures a bit more:



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mc_axe
- Posts: 420
- Joined: 12 Mar 2013, 17:44
Re: MAZ-537
Hey man congrats! The work on the bumpers i just noticed :o,i love the detail on the glass.
Looks ready to carry something really bad @$$
If you want you could add a few more stamps (smaller white numbers) with the ids of the vehicle & unit printed here and there cause it lacks a main plate.
And maybe make the existing white paint a litl bit more white, so it is visible from furhter away.
Either way i like it.
Looks ready to carry something really bad @$$
If you want you could add a few more stamps (smaller white numbers) with the ids of the vehicle & unit printed here and there cause it lacks a main plate.
And maybe make the existing white paint a litl bit more white, so it is visible from furhter away.
Either way i like it.