Post
by Mathaeus » 06 Nov 2015, 10:00
Impressive!
If not a secret, is there some special technique, used for all that cuts, small doors and so on. It seems some of them aren't matching to let's say, expected poly flow, while they are placed around curved areas - so, not easy task to do.
Also, I'd be very interested, could you give your opinion to us, about alternative techniques for achieving such amount of details, like NURBS or something like Modo Mesh Fusion.
Anyway great work!