The idea for such a workshop comes from the German Softimage Forum and it’s results can be viewed here.
(edit: I totally forgot that oglu created a similar thread at the XSIBase afterwards also,
this doesn't however IMHO degrade the value of a new "similar" workshop)
To even the playing field, oglu has kindly permitted me to offer you the same model the original German workshop was based on, for non-commercial usage only, obviously.
This is not meant as a competition (mostly because we can’t afford to give away prizes at the moment
The idea is for everyone who wants to participate to download the model here and start shading. This doesn’t have to be aimed at realism, or be strictly confined to the SSS shaders as such, a convincing non-photorealistic shading method would be interesting too. And “convincing” is even harder to define than “realistic”…

