Taste of coming Vulkan replacing OpenGL?

News concerning 3D DCC business

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Draise
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Re: Taste of coming Vulkan replacing OpenGL?

Post by Draise » 19 Aug 2015, 19:57

Excellent. A viewport like that would.. be awesome.

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Hirazi Blue
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Re: Taste of coming Vulkan replacing OpenGL?

Post by Hirazi Blue » 19 Aug 2015, 20:12

So does this mark the beginning of a new "standards war" (Video 2000, anyone)? ;)
Stay safe, sane & healthy!

Bullit
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Re: Taste of coming Vulkan replacing OpenGL?

Post by Bullit » 19 Aug 2015, 21:56

I hope Nvidia updates their drivers since all cards compatible with OpenGL 4 can use Vulkan. Vulkan come from AMD Mantle and now is an open standard under Khronos group. Google already said they will use it in Android.


Edit:
All hardware that supports OpenGL 4.1 / OpenGL ES 3.1 or later can also support Vulkan.
http://vulkan-tutorial.com/

Edit 2: It seems Nvidia will suport. And also this is very good news for Linux
It seems Nvidia are getting more invested in Linux, and this makes me rather happy. At SIGGRAPH 2015 on Sunday Nvidia is doing a number of talks, and two are very interesting for us Linux folks.

Between 9-10AM (LA Time) Nvidia will be hosting a "Vulkan on NVIDIA GPUs" talk, and that's incredibly exciting. I now fully expect them to be the first ones out the door with Vulkan in their official drivers. I know Valve are doing experimental Intel drivers, but this is Nvidia doing it officially.

Then at 12:45 - 1:45 pm Nvidia will host another talk titled "The Time Has Come: Powerful Profiling and Debugging Tools Arrive for Linux and OpenGL With NVIDIA’s Linux Graphics Debugger".

It's fantastic to see Nvidia do talks like this, and hopefully they will be available on video somewhere afterwards. Otherwise we will be at the mercy of anyone able to attend, which is impossible for me with a young child right now, not to mention flying to LA + accommodation would be crazy price wise.

I hope to see Intel and AMD talk up Vulkan a bit more soon too.

This has been the single most exciting year in Linux Gaming history, remember it folks.
https://www.gamingonlinux.com/articles/ ... ugger.5778



CAD models at 46min.

Vulkan driver at end of the year.

An opinion from a coder: http://www.saschawillems.de/?p=1886

It seems the great advantage will be in scenes with many objects.

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mc_axe
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Re: Taste of coming Vulkan replacing OpenGL?

Post by mc_axe » 20 Aug 2015, 00:05

Hirazi Blue wrote:So does this mark the beginning of a new "standards war" (Video 2000, anyone)? ;)
Lawl :D that reference is damn oldschool^^ nice

I believe Vulkan will beat the competition cause it is multi OS compared to DX12 *which is awesome as well
One thing is sure we definatelly jumping alrdy in the vulkan vs dx12 era

AMD gpus for example are killing the benchmarks in DX12, while they rly suck in DX11, so these 2 gems are AMDs only hope for this seasson, see for example : http://www.pcper.com/reviews/Graphics-C ... ults-Avera.

As i see it, a free fps improove comming in the near future, and since we dont see crazy improovments with hardware these years , its a good thing, i think the dx vs opengl war will take for ever, and most likelly non of these 2 will have the luck of Video 2000 :P

angus_davidson
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Re: Taste of coming Vulkan replacing OpenGL?

Post by angus_davidson » 21 Aug 2015, 07:05

Also Gnomes per second has to be the best benchmark ever
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