Autodesk 3ds Max 2016 Extension 1 Release

News concerning 3D DCC business
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MauricioPC
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Autodesk 3ds Max 2016 Extension 1 Release

Post by MauricioPC » 11 Aug 2015, 17:21


Bullit
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Re: Autodesk 3ds Max 2016 Extension 1 Release

Post by Bullit » 11 Aug 2015, 18:47

I am surprised by how slow MCG have been adopted by Max users, and they have a huge base compared to Softimage.

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MauricioPC
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Re: Autodesk 3ds Max 2016 Extension 1 Release

Post by MauricioPC » 11 Aug 2015, 19:49

I guess that since you have to compile, while Ice was interactive, does prevent mass adoption.
But I guess with time that will change.

luchifer
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Re: Autodesk 3ds Max 2016 Extension 1 Release

Post by luchifer » 11 Aug 2015, 20:33

MauricioPC wrote:I guess that since you have to compile, while Ice was interactive, does prevent mass adoption.
But I guess with time that will change.
From a programmer point of view, thats a very lazy excuse. Anyway, did you guys saw the new Maya Extension? they added text tools as well, and a really nice noise to the Material Editor, one who scales very well with repetitions.

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Rork
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Re: Autodesk 3ds Max 2016 Extension 1 Release

Post by Rork » 12 Aug 2015, 18:46

Well... Until they fix Maya 2016SP1 to -not- crash every 10 minutes or so, I'll be using something else ;-P
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!