VPaint 1.5

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Bullit
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Posts: 2621
Joined: 24 May 2012, 07:44

VPaint 1.5

Post by Bullit » 09 Aug 2015, 23:39

http://www.cgchannel.com/2015/08/check- ... ge-vpaint/



VPaint 1.5 is now available in beta for Windows Vista and above, Mac OS X and 64-bit Linux – although you currently have to install the Linux version from a binary.

Complete list of features planned for VPaint 1.5 http://www.vpaint.org/
Navigation:
Infinite resolution-independent canvas (pan/zoom as much as you want)

Drawing:
Free-hand sketching of vector strokes
Wacom tablet support: pressure can be used to draw variable-width strokes
Automatic neatening/smoothing of free-hand strokes
Automatic snapping of end strokes to existing end strokes or stroke intersections

Sculpting (sculpt strokes “à la ZBrush”)
Local stroke pushing
Local stroke smoothing
Local stroke width editing

Stroke connectivity:
Awareness of stroke connectivity (i.e., which strokes are incident and/or intersecting)
Stroke connectivity can be locally disabled (i.e., overlapping strokes ignoring one another)
Drag-and-drop end points and/or intersection points while preserving stroke connectivity
Drag-and-drop entire strokes while preserving stroke connectivity

Coloring:
Manual coloring: fill a region by selecting the strokes in its boundary
Automatic coloring: Use the paint bucket for automatic filling of a region bounded by strokes
Support for holes (equivalent of “compound paths” in SVG)

Filled regions connectivity:
Awareness of filled region connectivity (i.e., which filled region share one or several bounding strokes)
Filled regions “remember” which strokes define their boundary
Editing strokes automatically updates all filled regions using these strokes in their boundary
Drag-and-drop end points, intersection points, strokes, or filled regions while preserving filled region connectivity

Topological operator:
Glue stroke end points together
Glue strokes together
Split strokes in two sub-strokes
Detach connected strokes
Split filled regions
Detach connected filled regions

Depth Ordering:
Change depth ordering of strokes and filled regions independently

Animation:
Timeline with classical controls: play / pause / go to first, previous, next, or last frame / set fps
Frame-by-frame animation: draw every frame of the animation if desired
Automatic inbetweening: automatically interpolate manually designated strokes
Onion skinning visualization: overlay several frames of the animation in the same 2D view
Side-by-side visualization: arbitrary split the view horizontally/vertically, each 2D view being able to visualize a different frame of the animation
Motion-pasting: copy-paste the selection at a different frame, with automatic inbetweening
Autokey: dragging an inbetween stroke creates a key stroke
Local keyframing: a given frame can be composed both of key strokes and inbetween strokes
Retiming: the frame associated with each key strokes can be refined
D view: visualize your 2D animation as a 3D space-time structure where time is the Z axis.

Import/Export:
Save/Load in .vec (new XML-based vector graphics format)
Export individual frames as SVG or PNG

And the following will NOT be included due to lack of time, but are planned in future versions:
Color gradients for strokes and filled regions
More styling option for strokes: rounded/miter/bevel caps and joins, dash patterns, etc…
Masking/Clipping
Layers
Grouping (some grouping ability is already achievable using the “select connected objects” feature)
Export as bitmap video (e.g., h264 encoding)
Export as SVG animation
Import bitmap files for tracing

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Draise
Posts: 894
Joined: 09 Oct 2012, 18:48
Skype: ondraise
Location: Colombia

Re: VPaint 1.5

Post by Draise » 11 Aug 2015, 00:16

Fascinating.