In other words: poor hobbyist willing to starve for a new challenge...
oculus again...
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Hirazi Blue
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- Joined: 04 Jun 2009, 10:15
oculus again...
I was wondering about the Oculus Rift the other day. Would it feasible to use this or similar devices in the domain of augmented and/or virtual reality fad to create content with good-old fashioned Softimage 2015, or would it require too much additional (expensive?) middleware to make the actual magic happen?
In other words: poor hobbyist willing to starve for a new challenge...
In other words: poor hobbyist willing to starve for a new challenge...
Stay safe, sane & healthy!
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Pooby
- Posts: 501
- Joined: 27 Aug 2010, 20:25
Re: oculus again...
Assets can be made in pretty much anything. (Models and simple rigs etc)
Fabric is going to be a very powerful tool for making VR content and its free to get started with so I'd recommend a path of making assets in SI, and making the scenes/ mechanics/ logic in Fabric.
Fabric is going to be a very powerful tool for making VR content and its free to get started with so I'd recommend a path of making assets in SI, and making the scenes/ mechanics/ logic in Fabric.
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Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15