Transfering .MDD animation

Discussions about animating in SOFTIMAGE©
julius
Posts: 248
Joined: 12 Jun 2009, 08:56

Transfering .MDD animation

Post by julius » 08 Jul 2015, 16:13

Hello,

I just realized an animated curtain with motion designer (.obj export + .mdd file), and retopologized it in softimage.
Now I would like to transfer the animation to my new mesh but don't know if it's possible.

Is there a new ICE challenge for me ?

Thanks

User avatar
mattmos
Posts: 445
Joined: 02 Dec 2009, 15:59

Re: Transfering .MDD animation

Post by mattmos » 08 Jul 2015, 18:07

Could try a traditional cage deform first? There are a few ice equivalents, but if you freeze the envelope weights after applying then the basic built in tool is fairly fast.

User avatar
rray
Moderator
Posts: 1810
Joined: 26 Sep 2009, 13:51
Location: Bonn, Germany

Re: Transfering .MDD animation

Post by rray » 08 Jul 2015, 20:09

I think Leonard Koch's LKSkinner would also work for this, see here http://leonardkoch.com/

"Usage: Create a simulated ICE tree on the »target« mesh, connect this compound. Connect the »source« object to the compound's deformers inputs. "
softimage resources section updated Sep 26th 2026

Pooby
Posts: 501
Joined: 27 Aug 2010, 20:25

Re: Transfering .MDD animation

Post by Pooby » 08 Jul 2015, 22:04

Try one of these. The simple one is probably fine for what you need. I'm using it for the exact same task as you describe. No need for simulation, you just need to have a static copy of the mesh in the scene.
If however you dont want to have a static copy hanging around in the scene then i'd say tough luck, grow up and stop being so babyish. No, I wouldn't say that , tempting as it may be. There is a way of doing it without the static mesh, but its a minor (2 min) hassle Setting attributes and freezing them into the mesh, but I never bother because apart from anything else, its quite nice for the mesh to have a little friend in the scene with lots of things in common.

https://www.dropbox.com/sh/spxqm9x83rg4 ... UcLma?dl=0

julius
Posts: 248
Joined: 12 Jun 2009, 08:56

Re: Transfering .MDD animation

Post by julius » 09 Jul 2015, 07:51

Thanks a lot !
I'm going to try these tracks

julius
Posts: 248
Joined: 12 Jun 2009, 08:56

Re: Transfering .MDD animation

Post by julius » 09 Jul 2015, 09:30

ok so first tests :

- mattmos : the simple cage technique doesn't work for me.

- the LK skinner works perfect ! Then I export a new mdd file for the retopo curtain, and delete the old one. All is ok with that.

- the LK fabric tutorial shows a good technique for retopo, but doesn't work in this case because the used nodes doesn't support polymesh (nurbs only), and my imported curtain is polymesh....What a pity !

- Paul, at this time, your compounds made my XSI often crash. I plugged the animated mesh and the static one, but nothing happen but several crashes. I'll try to investigate to understand how it works.

Thanks again guys.

Pooby
Posts: 501
Joined: 27 Aug 2010, 20:25

Re: Transfering .MDD animation

Post by Pooby » 09 Jul 2015, 20:17

If you're using 2015, they wont work. Autodesk broke ICE

julius
Posts: 248
Joined: 12 Jun 2009, 08:56

Re: Transfering .MDD animation

Post by julius » 10 Jul 2015, 15:50

ok, I work with 2015 version