Fabric Engine new website

News concerning 3D DCC business
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MauricioPC
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Fabric Engine new website

Post by MauricioPC » 03 Jul 2015, 19:58

http://fabricengine.com/

And some more info in there. I really like the new design.

Bullit
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Re: Fabric Engine new website

Post by Bullit » 03 Jul 2015, 20:20

It seems to be well organised but it is too big for laptop screens.

FabricPaul
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Re: Fabric Engine new website

Post by FabricPaul » 06 Jul 2015, 17:02



We commissioned the guys at Electric Umbrella to do this for us - we (and our users) often struggle to explain what FE is at a high-level. Hopefully this helps!

Cheers,

Paul

p.s feedback on the website noted, feel free to PM me with specifics

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MauricioPC
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Re: Fabric Engine new website

Post by MauricioPC » 06 Jul 2015, 18:57

Great video Paul. Really makes it easy to explain what Fabric is.

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SamHowell
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Re: Fabric Engine new website

Post by SamHowell » 07 Jul 2015, 08:29

It's all very cool. Much more slick.

Now all you need are some quick start tutorials for absolute beginners. Something like SideFX have done with their last release of Houdini.

Pooby
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Re: Fabric Engine new website

Post by Pooby » 07 Jul 2015, 22:23

Agreed. One of the problems with ICE is that it took about 3 years before artists realised they could use it too.
When it came out it seemed pretty impenetrable except for TDs, but in reality. That wasn't true.
It would be really great to lure people in. I'll do a bunch of beginner tutorial when I've finished my current job Next month (Assuming I can do anything useful, as I say that having not even had time to look at canvas yet.) but it would be really great to have some official ones.

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rray
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Re: Fabric Engine new website

Post by rray » 08 Jul 2015, 11:33

Good point.
What I think would help a lot too if there was some common supported plugin distribution method that works for each application - for example I have no idea how to install the angel07 retopo tool inside maya (not tried yet tbh)
Btw I'll be starting to add fabric plugins to rray.de too beginning with the retopo tool, kraken when it comes out.
softimage resources section updated Sep 26th 2026

EricTRocks
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Re: Fabric Engine new website

Post by EricTRocks » 08 Jul 2015, 16:08

3rd party dev's will have mechanisms eventually to easily distribute their tools. I've been told by Paul that this is something they will address.

Not that it's hard to get things going. I haven't tried the retopo tool yet but I think you just have to add the path to the KL code to the FABRIC_EXTS_PATH variable and load Splice and the Softimage Plug-in.

@RRay: Kraken will be hosted on Github as an open source repo. Not sure you'll be able to host it on your site unless you're just going to zip up the cloned repo. Kraken will include the Python libs, KL libs, and all DCC plug-ins in a certain directory structure that needs to be maintained. You can do as you wish though as it's Open Source. :)
Eric Thivierge
Lead Kraken Developer, Fabric Engine
http://fabric-engine.github.io/Kraken

El Burritoh
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Re: Fabric Engine new website

Post by El Burritoh » 09 Jul 2015, 13:39

Pooby wrote:I'll do a bunch of beginner tutorial when I've finished my current job Next month (Assuming I can do anything useful, as I say that having not even had time to look at canvas yet.) but it would be really great to have some official ones.
Paul, this would be great! Your vids have always been very clear and you do a great job demystifying this stuff.
-Tim Crowson
High Nerd, of the Order of Magnetic Nerds
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