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Artmesh - convert triangle meshes to quad meshes
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Bullit
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Rork
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Re: Artmesh - convert triangle meshes to quad meshes
Haven't looked really deeply into this, but what can it do more than Model>Modify>Poly.Mesh>Quadrangulate?
That was my first thought on this... ;-)
That was my first thought on this... ;-)
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
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Helli
- Posts: 211
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Re: Artmesh - convert triangle meshes to quad meshes
It does sort of a remeshing.
It is not only converting triangles to polygons.
In case you don't have Zbrush this tool might come in handy.
It is not only converting triangles to polygons.
In case you don't have Zbrush this tool might come in handy.
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Rork
- Posts: 1359
- Joined: 09 Jul 2009, 06:59
- Location: Close to The Hague, Netherlands
Re: Artmesh - convert triangle meshes to quad meshes
I see. The remeshing part could be interesting. Will keep an eye on this ;-)
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
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rray
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Re: Artmesh - convert triangle meshes to quad meshes
It would be cool if there was some general purpose operator that could integrate external tools like this, by read/write file and some config file
softimage resources section updated Sep 26th 2026
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MikeM
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Re: Artmesh - convert triangle meshes to quad meshes
I guess this could be pretty handy when exporting a lowpoly mesh for sculpting in Zbrush, even if zbrush can quadrangulate, if the lowpoly mesh topology has odd polygons it will have holes once subdivided in ZB, with this I don't think it would happen and save quite a bit of time.
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Bullit
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Re: Artmesh - convert triangle meshes to quad meshes
Maybe with Fabric Engine?rray wrote:It would be cool if there was some general purpose operator that could integrate external tools like this, by read/write file and some config file