Floating Paradise

Comments on work in progress
Caveman
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Floating Paradise

Post by Caveman » 06 Mar 2015, 06:21

Hi, trying to create a floating land mass of sorts :D
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Caveman
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Re: Floating Paradise

Post by Caveman » 06 Mar 2015, 16:18

A small update :) Not sure if those hanging roots need to hang straight or not.
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mc_axe
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Re: Floating Paradise

Post by mc_axe » 06 Mar 2015, 17:03

Most types of roots have smaller branches that come and pierce the ground almost horizontally, and that can explain why roots staying in place.

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Draise
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Re: Floating Paradise

Post by Draise » 06 Mar 2015, 17:37

Loving the roots.

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Hirazi Blue
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Re: Floating Paradise

Post by Hirazi Blue » 06 Mar 2015, 20:22

One would expect the roots to be hanging (slightly) more straight down,
but one wouldn't expect a rock to be floating like that, so normal rules probably don't apply...
:p
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FXDude
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Re: Floating Paradise

Post by FXDude » 06 Mar 2015, 21:11

Pretty nice though,

How did you come about distributing them?

are they somehow dynamic or deformed by the geo? or simply duplicated/placed by hand?

Caveman
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Re: Floating Paradise

Post by Caveman » 08 Mar 2015, 12:39

I couldn't update yesterday. Fought with the strands the entire day. It's not easy controlling the strands, as the experts make it look. I couldn't get the strands behave correctly with the surface force compound at all, would have been nice if it worked. But in the end got close to what I was aiming for.

@ fxdude. Those are Standard Strands using the Generate Strand Trails. I can post the ICE graph but I am ashamed of it as it is too noobish :-??

All suggestions are welcome.

A small update.

Modeled Mushrooms for scattering on the land. I will need to model couple more plants and flower to populate the scene.
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Caveman
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Re: Floating Paradise

Post by Caveman » 13 Mar 2015, 06:11

Hi, sorry I couldn't update in the past few days had to visit the doctor.

Call me crazy :o) but I had to improve the look. So I reshaped the vines and added roots.
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mc_axe
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Re: Floating Paradise

Post by mc_axe » 14 Mar 2015, 01:14

Impressive :)

Caveman
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Re: Floating Paradise

Post by Caveman » 17 Mar 2015, 11:25

Hi a small update. I had to resize the objects to play nice with Lagoa simulation.
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Caveman
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Re: Floating Paradise

Post by Caveman » 19 Mar 2015, 08:31

Hi! here is an update :)

Thanks everyone for watching this thread :D
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Caveman
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Re: Floating Paradise

Post by Caveman » 19 Mar 2015, 16:39

:-h A quick material setup test.
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Hirazi Blue
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Re: Floating Paradise

Post by Hirazi Blue » 19 Mar 2015, 16:57

Looking good. :-bd
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Draise
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Re: Floating Paradise

Post by Draise » 19 Mar 2015, 17:17

Love watching the iterations. It's going to be great! I can already imagine the water flaying out in a spray through the clouds floating around it, blossoms blowing in the breeze from the tree.

Dunno, it is what it inspires in me!

Caveman
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Re: Floating Paradise

Post by Caveman » 25 Mar 2015, 10:01

Hi everyone a few updates to the project :D I have cached all the dynamic strands and simulations and made the scene ready for render. Need to add some leaves on the tree and a few flowers and I was also thinking of putting a peacock amidst the grass on top of the island :))
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Hirazi Blue
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Re: Floating Paradise

Post by Hirazi Blue » 25 Mar 2015, 13:30

IMHO the "vines" branching out to the smaller rocks look somewhat misplaced.
If you want to keep them, you might want to consider "weeding them out",
in other words: place less noticeable/less dense vegetation on them.
Stay safe, sane & healthy!