I have a character rigged up, and i need to use GATOR to transfer ring/envelope and shape data to other characters.
the characters are very similar and GATOR should do the job, but when i run it it jumps the new character forward....i wounder if anyone knows what i am doing wrong? or if there is a correct procedure to follow to get this thing working?
GATOR issues
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opentarget
- Posts: 129
- Joined: 21 Jul 2009, 14:21
- Location: Dublin, Ireland
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3DMastermind
- Posts: 16
- Joined: 12 Nov 2009, 16:51
Re: GATOR issues
Make sure the centers of the two chars are at the same place.
Manny Papamanos
AD Softimage and MotionBuilder Support Specialist
AD Softimage and MotionBuilder Support Specialist
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opentarget
- Posts: 129
- Joined: 21 Jul 2009, 14:21
- Location: Dublin, Ireland
Re: GATOR issues
yep o got this working, the pivots where just a little off and not visible to the eye. all good now.
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Victorcg
- Posts: 91
- Joined: 26 Jun 2009, 08:59
Re: GATOR issues
Just not to create new thread, I have similar problem with UVs. 2 similar objects, but the UV transfer is ugly! Please help.
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Chris_TC
- Posts: 411
- Joined: 22 Mar 2010, 16:43
Re: GATOR issues
Try moving one of the objects a tiny tiny little bit before using GATOR.Victorcg wrote:Just not to create new thread, I have similar problem with UVs. 2 similar objects, but the UV transfer is ugly! Please help.
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mattmos
- Posts: 445
- Joined: 02 Dec 2009, 15:59
Re: GATOR issues
Also with UVs it really helps not to use the smooth surface option but closest vertex, and make sure the preserve property discontinuities is on.
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Victorcg
- Posts: 91
- Joined: 26 Jun 2009, 08:59
Re: GATOR issues
Thank You, but Your advices don't work for me. Maybe it is some king of tricky mesh, though it is simple gun.