GATOR issues

Issues concerning rigging & Face Robot...
opentarget
Posts: 129
Joined: 21 Jul 2009, 14:21
Location: Dublin, Ireland

GATOR issues

Post by opentarget » 29 Mar 2010, 17:04

I have a character rigged up, and i need to use GATOR to transfer ring/envelope and shape data to other characters.
the characters are very similar and GATOR should do the job, but when i run it it jumps the new character forward....i wounder if anyone knows what i am doing wrong? or if there is a correct procedure to follow to get this thing working?

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3DMastermind
Posts: 16
Joined: 12 Nov 2009, 16:51

Re: GATOR issues

Post by 3DMastermind » 28 Apr 2010, 21:04

Make sure the centers of the two chars are at the same place.
Manny Papamanos
AD Softimage and MotionBuilder Support Specialist

opentarget
Posts: 129
Joined: 21 Jul 2009, 14:21
Location: Dublin, Ireland

Re: GATOR issues

Post by opentarget » 17 May 2010, 11:27

yep o got this working, the pivots where just a little off and not visible to the eye. all good now.

Victorcg
Posts: 91
Joined: 26 Jun 2009, 08:59

Re: GATOR issues

Post by Victorcg » 24 Apr 2013, 20:22

Just not to create new thread, I have similar problem with UVs. 2 similar objects, but the UV transfer is ugly! Please help.

Chris_TC
Posts: 411
Joined: 22 Mar 2010, 16:43

Re: GATOR issues

Post by Chris_TC » 24 Apr 2013, 20:45

Victorcg wrote:Just not to create new thread, I have similar problem with UVs. 2 similar objects, but the UV transfer is ugly! Please help.
Try moving one of the objects a tiny tiny little bit before using GATOR.

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mattmos
Posts: 445
Joined: 02 Dec 2009, 15:59

Re: GATOR issues

Post by mattmos » 25 Apr 2013, 00:25

Also with UVs it really helps not to use the smooth surface option but closest vertex, and make sure the preserve property discontinuities is on.

Victorcg
Posts: 91
Joined: 26 Jun 2009, 08:59

Re: GATOR issues

Post by Victorcg » 25 Apr 2013, 07:48

Thank You, but Your advices don't work for me. Maybe it is some king of tricky mesh, though it is simple gun.