Hi.
I have a simple rigid body particle simulation, with instanced geometry. All works fine inside of Softimage, but I can't get it into Maya.
I've tried export Alembic, Send to Maya & the Exocortex Crate demo. Each one has various degrees of success, yet none actually bring in the instanced geometry. Crate only brought in the particles themselves, rather than the instanced geometry.
Is there something fundamental I'm not doing ?
Any help would be appreciated !
Eugene
Export Ice Instance Geometry to Maya
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Helli
- Posts: 211
- Joined: 04 Jun 2009, 09:21