Nuke license

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Pancho
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Joined: 19 Sep 2010, 09:28

Nuke license

Post by Pancho » 17 Sep 2014, 14:52

I'm just considering to buy a Nuke license and wonder whether there are any disadvantages with choosing a floating license over the node-locked one?

Usually I prefer the floating licenses, but who knows. Does it interfer with other RLM servers for instance?

Anybody any experience with that subject?

Cheers
Thomas

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xsisupport
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Joined: 09 Jun 2009, 09:02
Location: Montreal Canada

Re: Nuke license

Post by xsisupport » 17 Sep 2014, 17:15

Pancho wrote:Does it interfer with other RLM servers for instance?
Not if you know what you're doing ;)

Just set up one RLM server to handle all the ISV servers (foundry, solidangle, whatever else you got ...)
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Pancho
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Joined: 19 Sep 2010, 09:28

Re: Nuke license

Post by Pancho » 17 Sep 2014, 20:46

Thanks for the answer!

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MauricioPC
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Re: Nuke license

Post by MauricioPC » 18 Sep 2014, 12:21

Hey Pancho! Why not go with a Fusion license? Now that BlackMagic bought eyeon, I see a great future for Fusion. But even with eyeon, the software looks great.

I think there's a user here, who was between Nuke and Fusion and ended up buying Fusion and he said he loved it. If my mind don't fail me, it was Mixepix.

Pancho
Posts: 659
Joined: 19 Sep 2010, 09:28

Re: Nuke license

Post by Pancho » 18 Sep 2014, 15:40

Thanks for the proposal. But I guess it's the same like with Maya/SI/Max currently. Getting a Nuke artist is easier than getting a Fusion one. Otherwise I would have stayed with the AD Toxic software or given Fusion a go.

Cheers
Thomas