Contiguous copies

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Unaided
Posts: 62
Joined: 26 Feb 2014, 15:35

Contiguous copies

Post by Unaided » 10 Jun 2014, 10:11

How I can create contiguous copies with create copiee from polygon mesh op?

I think get point position from source object to know its bounding box but i don't know to make this procedure.

NNois
Posts: 754
Joined: 09 Jun 2009, 18:33

Re: Contiguous copies

Post by NNois » 10 Jun 2014, 10:22

well you can hack the get bounding box compound no ?

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Unaided
Posts: 62
Joined: 26 Feb 2014, 15:35

Re: Contiguous copies

Post by Unaided » 10 Jun 2014, 11:14

Disconnecting Get Particle Position and connect Point Position of Source Objesct?

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Unaided
Posts: 62
Joined: 26 Feb 2014, 15:35

Re: Contiguous copies

Post by Unaided » 10 Jun 2014, 20:54

Anyone knows some open compound like procedure building-bricks?

I need something like this. Objects from "create copies from mesh" positioning "sticky" one of another one, no size dependant.

Bullit
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Joined: 24 May 2012, 07:44

Re: Contiguous copies

Post by Bullit » 11 Jun 2014, 00:04

There are several voxel compounds around with many options will work for you?