Hello,
I'm instancing geo on an animated mesh.. no problem. But I was wondering how to get the instances from clumping to close to each other and stop them from intersecting? The randomness of the particles is fine its just in need of something to recognize how close it is to its neighbor.
Thanks
how to stop instances from intersecting and clumping?
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thorsnuts
- Posts: 153
- Joined: 08 Oct 2012, 17:42
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Bullit
- Moderator
- Posts: 2621
- Joined: 24 May 2012, 07:44
Re: how to stop instances from intersecting and clumping?
There are some nodes that do that. Search for Darthrow http://julianjohnsonsblog.blogspot.pt/2 ... -size.html
Also scatters that are around might have the node solution that you are after.
Also scatters that are around might have the node solution that you are after.
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thorsnuts
- Posts: 153
- Joined: 08 Oct 2012, 17:42
Re: how to stop instances from intersecting and clumping?
thank you.. I'll check that out
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thorsnuts
- Posts: 153
- Joined: 08 Oct 2012, 17:42
Re: how to stop instances from intersecting and clumping?
A buddy of mine let me know about an emTools compound that works great. EmTools Equal Distribution by Mootziod.
thanks
thanks