Hello
I am turning a pointcloud into geometry with emTopolizer. I can set gradient of my particles to set color of topolized geometry (simple boxes) but what I would like to do is drive the vertex colors with it.
When I freeze my ICE tree is there a quick trick to say take Color Attribute (gradient) and set it as Vertex Colors of the geometry?
Help appreciated. I can buy you a beer. Please assume I am a beginner at ICE...
Thanks in advance!
Use Model Color Attribute to set Vertex Colors?
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Bullit
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wk_made
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Re: Use Model Color Attribute to set Vertex Colors?
Thank you very much!