ICE and construction modes

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rray
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ICE and construction modes

Post by rray » 15 Apr 2014, 22:27

Hi all! Is it possible to access geometry data from a scene reference (point clouds, polygon meshes) using a different construction mode? (get data->geometry seems to use secondary shape always)

I remember some time ago there were shared ICE tree nodes visible inside the referenced objects (which might have been movable to a different point in the stack). But these have disappeared in some past version IIRC.

-rr
softimage resources section updated Sep 26th 2026

NNois
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Joined: 09 Jun 2009, 18:33

Re: ICE and construction modes

Post by NNois » 16 Apr 2014, 07:06

maybe i don't understand well but the clone point node do just that, you can move the reference in the stack. Is it that ?

Helli
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Joined: 04 Jun 2009, 09:21

Re: ICE and construction modes

Post by Helli » 17 Apr 2014, 21:39

What do you want to access ?
You could store attributes on your input geometry in the operator stack you want to have it in.
And then read those attribues.

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rray
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Re: ICE and construction modes

Post by rray » 18 Apr 2014, 15:18

Yes something similar to what clone point does but for "get data" (set to geometry).
I would need it to get locations (which to read point positions from). I could store them in an attribute but I think they would compute from the geometry from the top of the stack not from where they were stored.
softimage resources section updated Sep 26th 2026