
what's a good, simple way to make it look like these cnadles are creating their own light?
Keep in mind, I've never done anything advanced beyond simple modeling and animation. But I want this to look right

If you constrain a light to the candle, wouldn't it light the WHOLE room, and not just the candle, though?FXDude wrote:Constrained/Parented yellow lights with "flickering" noise expression functions on the intensity values perhaps?
I understood everything except the incidence node. And this is the result. I dunno.. doesn't really look bright enoughNNois wrote:try adding a sphere with a constant material and an incidence node on the transparency, this would make the halo

