Is there a "displacement to poly" option in softimage 2013?
Thanks,
-Ryan
displacement to poly
-
angelous4x
- Posts: 133
- Joined: 06 Nov 2011, 04:24
- Location: new York
Re: displacement to poly
in ice, you could use push_inICE node or the Push_texture.
give the object a texture map with the image you want to use. make sure you have the projection selected. then give the object an ice tree. get push_texture node. then bring in the "get point texture map color" and plug that into color. and make sure you have enough detail on your mesh.
give the object a texture map with the image you want to use. make sure you have the projection selected. then give the object an ice tree. get push_texture node. then bring in the "get point texture map color" and plug that into color. and make sure you have enough detail on your mesh.
-
csaez
- Posts: 253
- Joined: 09 Jul 2012, 13:31
- Skype: csaezmargotta
- Location: Sydney, Australia
-
angelous4x
- Posts: 133
- Joined: 06 Nov 2011, 04:24
- Location: new York
Re: displacement to poly
yes that way is way simpler. 
