Lagoa Partilces..

Discussions about SOFTIMAGEs© Interactive Creative Environment©
thorsnuts
Posts: 153
Joined: 08 Oct 2012, 17:42

Lagoa Partilces..

Post by thorsnuts » 01 Apr 2014, 03:29

Hello..

I'm trying to rip something a part using Lagoa. Does the emitter always toss the damn thing out? :)) hahhahaaa.....

Is there a way to have it hold the shape of the mesh until the collision objects interact?

Whats a good work flow when using Lagoa? It cant just be used for Bunny Jelly and tossing things against walls... how can I use this?

thanks for the time

Bullit
Moderator
Posts: 2621
Joined: 24 May 2012, 07:44

Re: Lagoa Partilces..

Post by Bullit » 01 Apr 2014, 21:28

It would help if you describe your problem.