I have a mesh which is a topo copy of a Momentum simulation. 8000 instances, 64 polygons each.
For some further ICE translations I need to assign polygon island indecies, find the island position and than change the SRTs.
I downloaded the ICE compounds for this purpose the other day. And they work. The ICE compounds are staying in the modeling stack.
This takes about 45min for on frame. So if you want to move every second island a bit, 45min.
This is on an i7 six core and 64gb of RAM. Honestly, is this the time it takes or are there any other ways to do this fast? Working like this is pure horror.
Any ways to speed things up?
Cheers
Thomas
ICE polygon island creation and translation dead slow
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Pancho
- Posts: 659
- Joined: 19 Sep 2010, 09:28