How to create flakes with ICE...

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thorsnuts
Posts: 153
Joined: 08 Oct 2012, 17:42

How to create flakes with ICE...

Post by thorsnuts » 23 Jan 2014, 18:04

Hello...

I was wondering if there is a way to create this look using ICE, or what other way I can use to get this look.

You see the flakes on the egg? How would I achieve this?

thanks for the time,
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Bullit
Moderator
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Joined: 24 May 2012, 07:44

Re: How to create flakes with ICE...

Post by Bullit » 23 Jan 2014, 18:45

A texture and displacement?

NNois
Posts: 754
Joined: 09 Jun 2009, 18:33

Re: How to create flakes with ICE...

Post by NNois » 23 Jan 2014, 19:33

take a look at holger shaders "Essential pack" http://www.binaryalchemy.de/.
there is a flake shader and pipe that to a bump+displacement setup. I would test the road with a cell shader too ;-)

thorsnuts
Posts: 153
Joined: 08 Oct 2012, 17:42

Re: How to create flakes with ICE...

Post by thorsnuts » 24 Jan 2014, 17:53

Thank you very much... very helpful.

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sant0s
Posts: 353
Joined: 05 Sep 2011, 20:57
Location: São Pedro de Moel

Re: How to create flakes with ICE...

Post by sant0s » 25 Jan 2014, 10:55

but if you wanna do it in ICE, create some randomize flakes, scatter them randomized in size and positon around a sphere by instance shape, and add the incidence node to specular or transulency or what ever to get that kinda microscope look.

thorsnuts
Posts: 153
Joined: 08 Oct 2012, 17:42

Re: How to create flakes with ICE...

Post by thorsnuts » 25 Jan 2014, 19:03

yes exactly... I thought of that.

Seems to be the best way for sure.

thank you,

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owei
Administrator
Posts: 840
Joined: 03 Jun 2009, 15:25
Location: Siegen/Germany

Re: How to create flakes with ICE...

Post by owei » 26 Jan 2014, 08:47

Hey!

Have you seen this one her: Scatter Tools
https://www.si-community.com/forum/v ... tter+tools

cheers,
oli