I remember there is a compound to cut polygons based on image(s), and think if those hole boundaries could be transferred to curve, that will be cool. But I can't figure out how to do it. Any ICE masters could share some ideas on this? Thanks.
Is there ways to build this effect?
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xdxucn
- Posts: 6
- Joined: 29 Jan 2010, 08:10
Is there ways to build this effect?
https://vimeo.com/81725525
I remember there is a compound to cut polygons based on image(s), and think if those hole boundaries could be transferred to curve, that will be cool. But I can't figure out how to do it. Any ICE masters could share some ideas on this? Thanks.
I remember there is a compound to cut polygons based on image(s), and think if those hole boundaries could be transferred to curve, that will be cool. But I can't figure out how to do it. Any ICE masters could share some ideas on this? Thanks.
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Bullit
- Moderator
- Posts: 2621
- Joined: 24 May 2012, 07:44
Re: Is there ways to build this effect?
This one?
You can extract curves from edges but i don't know how to do it with ICE.
You can extract curves from edges but i don't know how to do it with ICE.
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owei
- Administrator
- Posts: 840
- Joined: 03 Jun 2009, 15:25
- Location: Siegen/Germany
Re: Is there ways to build this effect?
Hi!
Why not simply emit particles via texture map and mesh them with polygonizer?
Here is a small test ...and a short clip
Why not simply emit particles via texture map and mesh them with polygonizer?
Here is a small test ...and a short clip
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Founder of www.si-community.com
http://www.pixelpanic.de
http://www.pixelpanic.de
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NNois
- Posts: 754
- Joined: 09 Jun 2009, 18:33
Re: Is there ways to build this effect?
humm... i think you have better chances in flash or illustrator for creating curves from rasters ;-)xdxucn wrote:https://vimeo.com/81725525
I remember there is a compound to cut polygons based on image(s), and think if those hole boundaries could be transferred to curve, that will be cool. But I can't figure out how to do it. Any ICE masters could share some ideas on this? Thanks.