Box Animation

Comments on finished work
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Diurno
Posts: 242
Joined: 10 Jun 2009, 07:50

Box Animation

Post by Diurno » 21 Jan 2010, 10:05

Hi guys, this is a short animation i made for the agency where i'm working, nothing special, just want to know if you like or not :D


craft
Posts: 107
Joined: 02 Jan 2010, 23:40
Location: Portugal

Re: Box Animation

Post by craft » 21 Jan 2010, 13:37

yes, i like it :)
i like the idea and how you translated it into planes and posing. the rendering is nice too!
I think the transition after the hero pulls out the logo into the new plane should be a bit faster, but it's ok.

is there was a way to activate rigid body simulation after you hero projects itself, to make the bouncing more realistic? (just wondering) Not that realistic is better but it gives some nice reference, so maybe it saves time..

User avatar
Diurno
Posts: 242
Joined: 10 Jun 2009, 07:50

Re: Box Animation

Post by Diurno » 21 Jan 2010, 15:15

craft wrote: is there was a way to activate rigid body simulation after you hero projects itself, to make the bouncing more realistic? (just wondering) Not that realistic is better but it gives some nice reference, so maybe it saves time..
thanks for your reply ^^

i think that yes, i could use a simulation as reference, but i'd preferred to do all with animation, just to improve my sense of animator :D