Dotted Line with Explosion

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ChrisMarshall3d
Posts: 8
Joined: 30 Aug 2011, 08:30

Dotted Line with Explosion

Post by ChrisMarshall3d » 05 Nov 2013, 13:08

Hi,
I've posted a couple of examples of this compound on Vimeo, and had some requests for it to be shared, so here it is.
Here's a link to one of the posts

https://vimeo.com/76951979

The compound creates a dotted line on a curve, and at a particular dot number, an explosion of dots radiates out from the last dot. It's all fairly self explanatory. Just create an empty point cloud with a non-simulated ice tree, plug a curve into the compound. Any questions, just ask.

How do I share this as I'm being told the file is too big, though it's only 300kb.
I'll post it to the soft list anyway, but would be good to share here.


Cheers

Chris

Moderator edit: Attachment added - HB
dotted_line_with_explode_1_private.zip
Moderator edit: Direct download link added - HB
Direct download link: here
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Hirazi Blue
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Joined: 04 Jun 2009, 10:15

Re: Dotted Line with Explosion

Post by Hirazi Blue » 05 Nov 2013, 13:14

Follow the Upload instructions, if you want to get something uploaded here.
;)
Stay safe, sane & healthy!

ChrisMarshall3d
Posts: 8
Joined: 30 Aug 2011, 08:30

Re: Dotted Line with Explosion

Post by ChrisMarshall3d » 05 Nov 2013, 13:17

OK Thought I'd be able to just attach it, as it's not that big. So how is that then associated with my original post?

ChrisMarshall3d
Posts: 8
Joined: 30 Aug 2011, 08:30

Re: Dotted Line with Explosion

Post by ChrisMarshall3d » 05 Nov 2013, 13:26

OK I've submitted it as described.

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owei
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Joined: 03 Jun 2009, 15:25
Location: Siegen/Germany

Re: Dotted Line with Explosion

Post by owei » 05 Nov 2013, 14:20

Hi!
Thanks for sharing, Chris!

For some reason the upload adress does not work anymore and I could not figure out, why...
So I´ll change it to a working one in the instructions!

cheers,
oli

ChrisMarshall3d
Posts: 8
Joined: 30 Aug 2011, 08:30

Re: Dotted Line with Explosion

Post by ChrisMarshall3d » 05 Nov 2013, 17:06

Thanks

ChrisMarshall3d
Posts: 8
Joined: 30 Aug 2011, 08:30

Re: Dotted Line with Explosion

Post by ChrisMarshall3d » 06 Nov 2013, 10:32

If anyone manages to do anything interesting with this or would like to give some feedback, please do so.
Cheers

Chris

ChrisMarshall3d
Posts: 8
Joined: 30 Aug 2011, 08:30

Re: Dotted Line with Explosion

Post by ChrisMarshall3d » 08 Nov 2013, 09:52

Hi,
I've sent a new version of this compound. Waiting for it to appear.

Thanks

Chris

ChrisMarshall3d
Posts: 8
Joined: 30 Aug 2011, 08:30

Re: Dotted Line with Explosion

Post by ChrisMarshall3d » 08 Nov 2013, 11:48

OK Here's a new version of the compound.
This includes some minor bug fixes, tweaks and a couple of additional features. When using frame count for animating the dots, there's a multiplier value to increase or decrease the dots per frame. Also, you can use a gradient for the colour. Any problems, let me know.

http://www.si-community.com/download/co ... icompoundp

Cheers

Chris

Newcomer (<20 posts) alert: please use the URL tags - HB

eben
Posts: 31
Joined: 29 Apr 2011, 08:55
Location: France

Re: Dotted Line with Explosion

Post by eben » 08 Nov 2013, 12:51

Thanks for sharing ! :)

aio
Posts: 36
Joined: 23 Oct 2012, 00:12

Re: Dotted Line with Explosion

Post by aio » 08 Nov 2013, 16:49

Hello Chris I saw your video 'painting with ice'
https://vimeo.com/36448859

Did you make anything of it? seemed promising.
Have you thought of making something similar but with 3D geometry ? the direction would rely on facets orientation rather than contour, think hatching effect or engraving.

ChrisMarshall3d
Posts: 8
Joined: 30 Aug 2011, 08:30

Re: Dotted Line with Explosion

Post by ChrisMarshall3d » 11 Nov 2013, 14:09

Hi,
No I didn't take it any further. I had a number of different versions that produced alternative effects, but hadn't thought of taking it to 3d. It was based on an input image, so I'm not sure exactly how a 3d version would work. I guess it could, just based on surface angles to light sources etc? I'll have a think.

Cheers

aio
Posts: 36
Joined: 23 Oct 2012, 00:12

Re: Dotted Line with Explosion

Post by aio » 11 Nov 2013, 18:11

It's something i've been thinking from time to time.
When you look at engraving drawings for example it's obvious the hand shading is following the shapes of the geometry but not quite.
And when the camera moves this 'texture' remains detached from the object it's not completely attached to the object as a uv texture.
Something like a 2.5D texture.
All npr renderers are sticking the texures on the objects or onto the screen. It's something in between.
I tried to do something in post and bend the normals and apply the textures but I suck too much at maths to do that.