Default Rig Chain Bend

Issues concerning rigging & Face Robot...
Falam

Default Rig Chain Bend

Post by Falam » 22 Oct 2013, 02:40

I have to do a quick pose, the default Softimage rig is giving me some issues; the skeleton is not the same as the rig setup in the arm, the image should speak for its self.

Image

User avatar
3DMastermind
Posts: 16
Joined: 12 Nov 2009, 16:51

Re: Default Rig Chain Bend

Post by 3DMastermind » 10 Dec 2013, 22:18

Looks like you are converting a guide to a rig.
Check the up vector on the IK chain.
Ctrl+r on any arm bone will open the IK props.
Manny Papamanos
AD Softimage and MotionBuilder Support Specialist