FBX mesh problem
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zypper
- Posts: 2
- Joined: 02 Oct 2011, 22:16
- Skype: zypper1
FBX mesh problem
hi I made an animation iclone 5.4 and I imported in Softimage in fbx. the display is not good and rendering either. How can that help me? thank you
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Lord Futzi Voldemort
- Posts: 440
- Joined: 06 Jun 2009, 12:01
Re: FBX mesh problem
The first looks like you have a lot of polys with inverted normals, the second looks like either a tangent map or strangely applied normalmap.
I'm now part of an endangered species...
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zypper
- Posts: 2
- Joined: 02 Oct 2011, 22:16
- Skype: zypper1
Re: FBX mesh problem
hi, I solved the problem, it was necessary to add a vertex color and remove normal user