Discussions regarding modelling with SOFTIMAGE©
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Shredder565
- Posts: 1107
- Joined: 02 Jan 2012, 19:04
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by Shredder565 » 27 Aug 2013, 20:37
XSI has a Man Character Generator, why not one for a woman character? all they have is that cheap low poly one that takes as much work to refine as modifying the man model.
I'm right now trying to create my base woman model for an original series project idea....but it's a pain in the ass...and getting the face/eyes/mouth to look right has always been the toughest part..

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forton
- Posts: 210
- Joined: 25 Nov 2011, 16:57
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by forton » 27 Aug 2013, 22:13
Oops, "she" needs to see a doctor
Try this:
http://www.makehuman.org
It's free and the basemodel has a nice polygonflow to start with (you can export to .obj)
Cheers, Wim
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Shredder565
- Posts: 1107
- Joined: 02 Jan 2012, 19:04
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by Shredder565 » 27 Aug 2013, 22:19
forton wrote:Oops, "she" needs to see a doctor
Try this:
http://www.makehuman.org
It's free and the basemodel has a nice polygonflow to start with (you can export to .obj)
Cheers, Wim
thanks.i i'll give that a try.
two hours in....this is as far as I've gotten..

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Bullit
- Moderator
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- Joined: 24 May 2012, 07:44
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by Bullit » 28 Aug 2013, 00:57
A web search and you'll get a lot of free 3d models.
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Shredder565
- Posts: 1107
- Joined: 02 Jan 2012, 19:04
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by Shredder565 » 04 Sep 2013, 20:28
make human is a pretty cool program.. Saved me some trouble with original creation character models..now all I have to do is hair and clothing...
thanks

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Shredder565
- Posts: 1107
- Joined: 02 Jan 2012, 19:04
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by Shredder565 » 04 Sep 2013, 21:33
that is pretty cool..
Can you create the character, get things setup for movement and facial with motion builder, and then re-import it into softimage?
Would save ALOT of time..I'm trying to do original programs next year....
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Shredder565
- Posts: 1107
- Joined: 02 Jan 2012, 19:04
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by Shredder565 » 04 Sep 2013, 21:34
eventually that man model turned into this, over 5 days and ten hours.
Make Human would have saved me a few days
