can't render instances of a pointcloud with strands

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maxcrow
Posts: 12
Joined: 18 May 2012, 12:44

can't render instances of a pointcloud with strands

Post by maxcrow » 25 Aug 2013, 21:04

It's probably something simple I'm doing wrong but I've created a point cloud with a strand but if I use it as an instance shape, it is visible in the viewport but crashes on render in 2012/13. This seems to go for any instance of a pointcloud with strands. Do you have to rebuild the strands in the new point cloud somehow? Does anyone have a "Don't crash on render compound" in ICE?
Thanks,
Max

Image

maxcrow
Posts: 12
Joined: 18 May 2012, 12:44

Re: can't render instances of a pointcloud with strands

Post by maxcrow » 27 Aug 2013, 21:41

It seems that the issue is with the putting a constant shader on the original strand causes the upset, but if you use a phong shader it's fine. It seems you can put the original constant shader back again afterwards. Fixed.

Bullit
Moderator
Posts: 2621
Joined: 24 May 2012, 07:44

Re: can't render instances of a pointcloud with strands

Post by Bullit » 27 Aug 2013, 23:35

Thanks for feedback