hello guys,
I want to create an animation,
I have a tube, cylinder
the tube, it is seen from above, one sees a circle ....
then, the wheel and is positioned vertically,
when it starts, it must ortographic, when it rotates and is positioned vertically, prospectively.
I can not animate the cam, can you help me??
thanks
heeeeeeelp!!! ortographic to prospetcive animation
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M3DParma
- Posts: 3
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- Skype: M3d Parma
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myara
- Posts: 406
- Joined: 28 Sep 2011, 08:33
Re: heeeeeeelp!!! ortographic to prospetcive animation
I don't think you can, but you can play with your FOV. Decreasing the FOV to a very low angle should give you something very similar to an orthographic camera.
Animating FOV and your camera work at the same time, would be something like the Dolly Zoom (Hitchcock zoom), and that could be a little challenging depending on your camera work if you do it manually.
Animating FOV and your camera work at the same time, would be something like the Dolly Zoom (Hitchcock zoom), and that could be a little challenging depending on your camera work if you do it manually.
M.Yara
Character Modeler | Softimage Generalist (sort of)
Character Modeler | Softimage Generalist (sort of)
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caledonian_tartan
- Posts: 253
- Joined: 17 Feb 2010, 14:13
Re: heeeeeeelp!!! ortographic to prospetcive animation
hitchcock?
try this!
try this!
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SI 2015 @ WIN7-64
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M3DParma
- Posts: 3
- Joined: 14 Aug 2013, 09:32
- Skype: M3d Parma
Re: heeeeeeelp!!! ortographic to prospetcive animation
ok, I'll try 'vertigo ;) ... but ..
I created an animation capture, avi files,
I see now include it here for you to see the problem
http://www.flickr.com/photos/100253468@N05/9507463509/
Newcomer (<20 posts) alert: please use the URL tags - HB
I created an animation capture, avi files,
I see now include it here for you to see the problem
http://www.flickr.com/photos/100253468@N05/9507463509/
Newcomer (<20 posts) alert: please use the URL tags - HB
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Daniel Brassard
- Posts: 878
- Joined: 18 Mar 2010, 22:38
- Location: St. Thomas, Ontario
Re: heeeeeeelp!!! ortographic to prospetcive animation
You could do two animation shots, one orthographic camera view (from large view to small far away view, say frame 0 to say 100), switch camera to perspective (from far away to near, say frame 101 to frame 200). Make sure both camera are at the same location (could be the same camera). Assemble both shots in the FXtree.
$ifndef "Softimage"
set "Softimage" "true"
$endif
set "Softimage" "true"
$endif
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M3DParma
- Posts: 3
- Joined: 14 Aug 2013, 09:32
- Skype: M3d Parma
Re: heeeeeeelp!!! ortographic to prospetcive animation
tnx to all,
caledonian_tartan, ho to use compound?
caledonian_tartan, ho to use compound?