Lighting with ICE

Discussions about SOFTIMAGEs© Interactive Creative Environment©
xowgax
Posts: 18
Joined: 29 Aug 2009, 20:22

Lighting with ICE

Post by xowgax » 13 Dec 2009, 05:24

Hi all,
I was just playing around with ICE and realized I can use point lights as instances.. (MIND=BLOWN). Has anyone else played with this yet? I'm trying to color the lights based on the emitter's texture map.. I know I can assign point colours by texture maps, but is there a way to change the light color to match the point colour? I've tried using various bits of the light's shader and such to no avail..