Hi;
There is a certain effect I need to achieve much like the surface constrain preset in ICE, except that I need a null to be constrained onto the surface of a poly object and yet be able to stick on to it's location on the surface as the object deforms. And the user also should be able to pick it up and slide across the surface to a new location as it still sticks on it. The surface constrain example sets up a null object that does not stick to its very location on the surface it is constrained to because it uses the "Constrain to closest Surface" high level ICE node. How can I achieve what I want?
Any tips, examples and advice would be wildly appreciated.
Thanx in advance and cheers;
AJ
Surface Constrain Question
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caledonian_tartan
- Posts: 253
- Joined: 17 Feb 2010, 14:13
Re: Surface Constrain Question
like that you could constrain to surface uv.
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SI 2015 @ WIN7-64
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grahamef
- Posts: 281
- Joined: 23 Jun 2009, 19:01
Re: Surface Constrain Question
ICE > Kinematics > Constrain > To Closest Surface
http://download.autodesk.com/global/doc ... d30e313690
http://download.autodesk.com/global/doc ... d30e313690