I'm trying to make an interactive car rig to learn a bit more rig/simulation, and I have two problems :
firstable, when I use a fixed constraint between two simple cubes, all is fine with default settings, but when I apply the same thing between the four little cubes you can see in the video, and the big one in the center, all is shivering... The only thing I found to solve it is to raise to 100 the substeps number in the physx dynamic operator. Is it normal ?
My second probem : I applied a hinge constaint between my wheels and my little cubes. The behavior of the wheels seems ok, but hinges are rolling all the time....
What's the problem ?
here is a little video to show you concretely :
thanks for your advices.
PS : thanks to moderator for editing the video ID