Polygonizer for retopoly?

General discussion about 3D DCC and other topics
Bullit
Moderator
Posts: 2621
Joined: 24 May 2012, 07:44

Polygonizer for retopoly?

Post by Bullit » 04 Jul 2013, 23:28

Any of the Softimage polygonizers will work for retopology proposes?

I guess i am searching for a polygonizer(=makes a mesh from points) that has an adaptative mesher.

benoit81
Posts: 73
Joined: 03 Oct 2011, 18:51

Re: Polygonizer for retopoly?

Post by benoit81 » 05 Jul 2013, 12:54

Hello,
In 2011, we have used Softimage build-in Polygonizer to optimize automatically scanned statues (120 different statues of Versailles Park).
This is our Batch script process :
- emit particles from the HD mesh,
- polygonize (so that it fills holes)
- delete inside mesh of the fluid
- calculate ambiant occlusion
- apply bronze material
- export Collada (to import in Google Earth).

Here is an example :
Image
The key benefits are : it fills small holes, it is automatically, works not so bad for organic models. I think that Polygonizer could be very usefull and can be enhanced for this purpose.

Kind Regards,

Bullit
Moderator
Posts: 2621
Joined: 24 May 2012, 07:44

Re: Polygonizer for retopoly?

Post by Bullit » 06 Jul 2013, 18:34

Thanks for the feedback benoit81, yes a polygonizer can heave much more uses than just for fluids.

Btw, interesting your Louvre project.