Contour shader?
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Hirazi Blue
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- Joined: 04 Jun 2009, 10:15
Contour shader?
In the Material Node you can find a slot called "Contour", which according to the XSIDocs is used "to add contour effects to objects’ edges, such as a cartoon effect shader". I'm guessing this has something to do with the "Contour" shaders Mental Ray has on offer, but I can't find anything resembling an MR Contour Shader within (X)SI. So now my question would be: what do you plug into "Contour" slot? Would it be possible to port the MR Contour Shaders to use within (X)SI? And if so, why hasn't this done before/made publicly available?
Or is this simply "broken" functionality?
Stay safe, sane & healthy!
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Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
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Mathaeus
- Posts: 1778
- Joined: 08 Jun 2009, 19:11
- Location: Zagreb, Croatia
Re: Contour shader?
From what I heard, not easy to do inside XSI, especially not by creativity with SPDLs.
Last serious trial that I know: http://forum.mentalimages.com/showthread.php?t=3603
Last serious trial that I know: http://forum.mentalimages.com/showthread.php?t=3603