I just wondered is there a way to ex- or include lights from volumes? E.g. if there is an object (fully or partially) inside of a volume (e.g. a poly cube) I'd like to light it individually without affecting the objects or its own parts outside the volume. The lights would be inside the or outside the volume.
Also, is it possible to restrict lights from the sss computations? There are several effect lights in the scene which aren't necessary for sss. The sun would be sufficient.
Thanks for any tips.
Exclude lights from volume
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Maximus
- Posts: 1121
- Joined: 09 Jun 2009, 13:45