ICE Live Video Node

Discussions about SOFTIMAGEs© Interactive Creative Environment©
shadster
Posts: 8
Joined: 14 Jun 2013, 19:03

ICE Live Video Node

Post by shadster » 18 Jun 2013, 08:57

Hi all,
I was wondering if there is such a thing in ICE as live video Node where you can connect a live camera and have it affect certain things in an ice tree??

an example on this would be something like this ( i have a point cloud and an ice tree on it and i want to have a live video feed with a depth filter applied on it to drive a force in the ice tree)

is this possible at all or am i just hoping for too much :)

Pancho
Posts: 659
Joined: 19 Sep 2010, 09:28

Re: ICE Live Video Node

Post by Pancho » 18 Jun 2013, 09:06

I doubt that your computer will be quick enough to calculate 25 or 30fps on a pointcloud without frames being dropped.

I'd project a image sequence on a texture map and then do all the stuff you have on your mind. But probably it's possible.

shadster
Posts: 8
Joined: 14 Jun 2013, 19:03

Re: ICE Live Video Node

Post by shadster » 18 Jun 2013, 09:17

Thanx Pancho for the Tip, i wanted the live video feed to use in a digital art exhibition and have people interact with ICE, i know its done using VVVV but i was hoping that i can do the same in ICE.

Thanx ;)

Pancho
Posts: 659
Joined: 19 Sep 2010, 09:28

Re: ICE Live Video Node

Post by Pancho » 18 Jun 2013, 09:35

If you find a way to feed in the live video you could try to keep the sim simple or trigger events. The smaller the video input, the better.

Pooby
Posts: 501
Joined: 27 Aug 2010, 20:25

Re: ICE Live Video Node

Post by Pooby » 18 Jun 2013, 10:23

Its something I'd love to have too.. Even if it can only handle low res

Pancho
Posts: 659
Joined: 19 Sep 2010, 09:28

Re: ICE Live Video Node

Post by Pancho » 18 Jun 2013, 10:25

Ha, thought of you and your matchmoving experiments with facial capture videos. But if you didn't find away ...