Hi,
I reported a bug on this but would like to check if anyone else can confirm:
-open new scene
-create sphere (or any geo)
-create texture projection (any type)
-open texture editor and select some verts
-tools>regularize (or relax, both do the same)
-adjust iterations or power slider
BOOM! The UV's disappear and are gone 'till I freeze or remove the operator and refresh the window. In 2013SP1 it's still working, in 2014 and 2014SP1 I get this buggy thing.
Relax or regularize in texture editor broken - since 2014
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druitre
- Posts: 471
- Joined: 25 Jun 2009, 21:35
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xsisupport
- Posts: 713
- Joined: 09 Jun 2009, 09:02
- Location: Montreal Canada
Re: Relax or regularize in texture editor broken - since 2014
No repro for me in 2014