freeze ice to geometry

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clankill3r
Posts: 131
Joined: 21 Oct 2012, 13:36

freeze ice to geometry

Post by clankill3r » 06 Jun 2013, 12:58

I made a curve circle and a empty pointcloud. I added a sphere on every point position with add point.
Now i would like to freeze it so i can select the spheres. Is this possible?

Bullit
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Re: freeze ice to geometry

Post by Bullit » 06 Jun 2013, 14:18


clankill3r
Posts: 131
Joined: 21 Oct 2012, 13:36

Re: freeze ice to geometry

Post by clankill3r » 06 Jun 2013, 15:10

cool thanks.

sad it isn't possible out of the box.

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dwigfor
Posts: 395
Joined: 17 Nov 2009, 16:46

Re: freeze ice to geometry

Post by dwigfor » 06 Jun 2013, 15:32

It is possible ootb via ICE Modelling. Pretty sure there's an example scene included too.

EDIT: Try using Create Copies from Polygon Mesh on empty polymesh. You'll need to create a primitive polymesh representing your instance to use in the ice tree, though. Also connect the pointcloud name.
Last edited by dwigfor on 06 Jun 2013, 16:10, edited 1 time in total.

clankill3r
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Re: freeze ice to geometry

Post by clankill3r » 06 Jun 2013, 15:54

what does ootb mean?

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dwigfor
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Re: freeze ice to geometry

Post by dwigfor » 06 Jun 2013, 16:11

clankill3r wrote:what does ootb mean?
out of the box

Bullit
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Re: freeze ice to geometry

Post by Bullit » 06 Jun 2013, 16:53

The video describes what you need to do. Note that the node usually works evern if it is red because you didn't give the materials.

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CiaranM
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Joined: 08 Jun 2009, 23:37
Location: London

Re: freeze ice to geometry

Post by CiaranM » 06 Jun 2013, 19:21

Yes, it is possible out of the box, but is not wrapped up into a tool anywhere.

Here's an interesting discussion that comes up with several solutions.