moving cached files

General discussion about 3D DCC and other topics
hidalgoserra
Posts: 10
Joined: 29 Nov 2010, 00:11

moving cached files

Post by hidalgoserra » 05 Jun 2013, 17:57

Hi people

i am experiencing some problems about moving characters that have point cache file on them, for some reasons if i use the incredible kp point cache (more then 5 years old) i can simply parenting a null to the object and i can almost do anything with it, but with built in cache reader i can't translate the object anymore, i assume the reading of those cached files happend on global and not local transformation.

Do anybody knows of any way to switch a cache to local without using old tools? i have tried with ice, but as soon as i apply the tree the file ofsett automatically from the null i have considered as my manipulator.
Thanks for any help

Best
Hidalgo