Use this thread to post any bug+workaround combos you know about
A method to alleviate the bug's pain will count as a workaround, too!
Please try and make your posts somehow structured like bug: [...] / workaround: [...] .
Feel free to reply/add to posts but don't be offended when some info gets merged, I'll try to keep it 1 post/1 bug.
The bugs+workarounds thread
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rray
- Moderator
- Posts: 1810
- Joined: 26 Sep 2009, 13:51
- Location: Bonn, Germany
The bugs+workarounds thread
softimage resources section updated Sep 26th 2026
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Daniel Brassard
- Posts: 878
- Joined: 18 Mar 2010, 22:38
- Location: St. Thomas, Ontario
Re: The bugs+workarounds thread
RRay discovered that one!
- Bug: When the pass environment is rotated using MetaSL shaders, the rendered output is ok, but the HQV shaded one is flipped.
mode affected: HQV Rendering
Work around: Use the renderer output (Q region) to confirm the pass environment rotation
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$ifndef "Softimage"
set "Softimage" "true"
$endif
set "Softimage" "true"
$endif